✦ Codex Orvandel a survey of the known world Vol. I · ed. recompiled

Codex II·

Aurenthaal

The landlocked superpower. They choose to be neutral, but don't mistake it for weakness.

The Land

The only nation of significant power at the heart of Aldor, ringed by natural borders of ridges and forests. Aurenthaal exports food, minerals, and metals. Every other nation needs at least one of those things. Aurenthaal knows this.

The Aurenthaalan Posture

Aurenthaal has never needed to start a war. It ends wars started against it, with a professional army, well-equipped from its own mines and well-fed from its own fields. Neutral by policy, not by weakness. The Great Houses, five noble families whose domains cover the pillars of Aurenthaal's prosperity, counsel the king and govern their territories.

Character

Stable, proud, and quietly aware of its own indispensability. Life here is as good as it gets in Aldor, reliable harvests, strong infrastructure, functioning law. People from elsewhere notice this immediately. People born here take it for granted.

Once a year the city of Harrath holds the Festival of Light: a city-wide celebration drawing visitors from across the continent.

People

Primarily human. The Great Houses are old families with long memories and longer grudges, but they keep those internal.

Cities

Harrath

The walled capital. Four gates, stone walls thick enough to walk along the top. At its heart sits an exposed crater that the city was built around. Nobody explains what it is. Nobody who lives here thinks that's strange.

Cragveil

Southwest, near the mountain border. Mining and metalwork.

Aldenmere

Northwest, forest edge. Agricultural heart of the nation.